Craig Rosenbaum | Showing Comments:

Posts: 2364
7/2/19 2:03 PM Quote
S-O-M gamer Craig Rosenbaum was the winner of the sale contest. He'll play a Strat-O-Matic game (type not yet specified) against 83 year old game company founder Hal Richman. Before playing, the two will enjoy lunch provided by the Long Island Deli. They may also eat some leftover Chinese food from the refridgerator at S-O-M headquarters in Glen Head, N.Y.

Hal's attorney will greet Craig at the door with a nondisclosure agreement to sign before he enters the official Strat Cave.

A d1000 (one thousand chance dice) was originally intended to be used to select the numbers matching the person from the list of customers who made Father's Day Sale purchases but unfortunately for the game company, a d6 sufficed.

From the S-O-M website:

"Once the dates are settled we will notify the Strat community. We will be live streaming the game on Facebook so everyone can enjoy the game."

I don't sign up for anything social media related, so "everyone" does not include people like me. But it should be posted later on YouTube, so I'll watch it then, despite my low expectations.


Soon I will post an up to date Ultra-Advanced replay. 1982 Brewers vs. 1982 Angels. I will demonstrate how best to play S-O-M baseball in detail, itemizing the dice rolls involved in various rules and regulations. I want Hal and Craig and others to take note. To see how great this game is when it's done well. When this simulation reaches its full potential.

In addition to using most of the SADV rules found in the S-O-M rule book and most of the information from the S-O-M charts, I will be using my home brewed enhancements.


Here's the list of Ultra-Advanced features I will use in my replays:


(1) Game Aesthetics

Tape enhanced cards, charts, and S-O-M rule book, "laminated" by hand. This makes the card & dice game much more pleasurable. Materials waterproofed and resistant to rips, tears, stains, etc. Cards become 3"× 5" glossies.

Supreme tactile pleasure. Thicker, heavier cards with many added subcards make teams feel more substantial. Cards can now be thumbed through with ease.

All threads that include my playing tips have been printed by me from this database. I then tape enhance all individual pages, line up pages back-to-back so they are two sided, and use tape between each set of pages to form the spine. The finished product is a slick, glossy booklet. I also tape enhance for each past season I own, a booklet featuring the stats and season synopsis from the old Neft/Cohen Baseball Encyclopedia.

I can literally play a game outdoors in a monsoon and not have any of my playing materials compromised.


(2) Pitcher Regulation Tables--(see thread "1982 Pitcher Regulation Tables")

These tables select pitchers to be used in a particular game or series of games. Based on mathematical probability of usage. Starters, relievers, and starter/relievers.

Prevents subjectivity in decisions made on starting pitcher selection, if desired. Good for random games or series of games.

d1000 used to process pitcher selections.

For starting pitchers, I usually use the three game series concept. Select three starters from PRT using d1000. This will USUALLY eliminate any of the selected starters who also have relief potential from relief eligibility for the game or three game series. This lack of eligibility gets waived, however, as soon as these two scenarios occur: (1) the game is in extra innings and (2) all five bullpenners selected by the PRT have been used. The game manager must declare his intention to make said pitcher available for PRT selection from remaining pool of eligible relievers. A relief-eligible pitcher who was designated by PRT to start either game 2 or 3 of the series in question may be used in extra inning game under said conditions. When this occurs, that pitcher gets removed from his scheduled starting assignment for game 2 and/or game 3--whichever applies--and we re-roll using PRT to select a different starter or starters who meets eligibility.

This is done to minimize the possibility of a forfeited game, a game in which the first team to run out of eligible pitchers from PRT automatically loses the game. In the 1982 MLB season, there were zero position players used as pitchers in games.

For ALL 1982 teams, five bullpenners are selected for availability for each game. More can be used, but only after those five have appeared.

This is the pre-game pitcher regulation.

On occasions when all five pre-selected bullpenners have completed their appearances for a given team, all other eligible relievers--one by one--must be selected from d1000 outcome using Pitcher Regulation Tables.

This maintains fair probability of realistic overall season innings usage for each individual pitcher and prevents bad pitchers from not being used at all during a season.


(3) Yank Numbers With Innings Max--(replaces S-O-M's POW rules--see thread "1982 Yank Numbers").

Pitch count/effectiveness meter/stint limit.

Prevents all pitchers from overstaying their realistic innings pitched for any individual game that they appear in.

This is for in-game pitcher regulation.


(4) Error Numbers--(replaces error ratings from S-O-M SADV chart)

S-O-M probability-for-error from their charts are wildly inconsistent from player-to-player. Players who had the same fielding percentages often have different--sometimes greatly different--error percentages derived from their S-O-M ratings. Many error ratings do not correspond correctly. In other words, there are many cases where a higher numerical error rating will yield a lower probability of error than a lower number rating from the S-O-M chart.

1982 Error Numbers have been posted in threads in the bottom section of this database within each team's information guide.

Error Numbers also make error probabilities transparent.


(5) ROE Numbers--(Reached On Error)

These are adjustment (multiplication) numbers compiled for every hitter based on their times reached on error per at bat in a given year, relative to the league average ROE percentage per at bat in that same year.

This works in concert with fielder Error Numbers, which are multiplied by the batter's ROE adjustment number to produce the error probability. This error chance is then processed by rolling d1000.

This allows for accuracy in fielding averages as well as accurate ROE totals for individual batters. It also removes static error probabilities as each individual fielder will have a different error probability for every hitter who hits an X-chance that designates them as the fielder. This greatly enhances the enjoyment of the error process, both in game and with post game Ultra-Advanced stat keeping.

See threads "SADV X-Chart" and "Pitcher, Catcher, & Outfielder Errors" for further understanding.


(6) MAS Numbers--(Must Attempt Steal)

Provides for much more accuracy in base stealing replay stats. "Bad Base Stealers" would have almost no base stealing activity in replay as contrasted to reality. Significantly, there are 200 MAS Number entries attached to individual players for 1982.

MAS formula and rules are located in the thread "1982 Bad Base Stealer List". Revised MAS Numbers are in "1982 Hitter Balance Numbers" and "1982 National League". Both threads are located in section at bottom this database.


(7) Pickoff Numbers

This replaces S-O-M pickoff rule which fails to provide accuracy, does not individualize, and does not factor pitcher hold.

Creates accuracy in picked-off probability for each individual baserunner. Factors in pitcher's hold.

See threads "1982 Tim Conroy & Rule 29.2", "Tips", and "Baserunning". Pickoff rules posted in "Tips" thread at bottom section of this database.

Pickoff Numbers are posted in the 1982 threads at bottom section referenced earlier.


(8) Flex Roster Concept

While keeping rosters at 25* per game, the Flex Roster concept allows for sliding rosters, where benches/bullpens can be expanded/contracted at the manager's pleasure.

Manager options may be subject to certain regulations that affect player availability such as pitchers not being able to appear in more than two straight games, pitchers selected or not by regulation tables, or small sample position players selected or not by RGL Table.

See thread "Flex Rosters" for more.

*Usually 21 players maximum. Subtract the other four starting pitchers when assuming five man pitching rotation. May exceed 21 If one of those four resting starters are used only in non-pitching role.


(9) RGL Table--(Random Game Log)

The Random Game Logs are culled from Baseball-Reference database/website or from Retrosheet database/website. They determine eligibility of usage for small sample players.

See thread "RGL Table For 162" in "Help" section of this database.


(10) Subcarding

For players left uncarded by S-O-M or players who played for multiple teams within one league within the same season and whose overall stats are mixed in one card.

Detailed profiles are obtained and other S-O-M cards are used to match the stat profile for the uncarded player. Most left/right nuances will be processed.

Many subcarded position players will be regulated by RGL.


(11) Dean-Tolleson hitter adjustments

Named for two utility infielders who both had seasons in which they hit .114 in 70 at bats and whose basic and/or super-advanced cards are strikingly similar to the pitcher's hitting card #1.

1971 Tommy Dean and 1982 Wayne Tolleson had offensive values deemed to be at or very close to the PHC #1 value. Hitters who fall below the "Dean-Tolleson Line" are not allowed the privilege of having the usual 50/50 chance of having their hitting outcomes determined by the pitcher card values.

To process outcomes for Dean-Tolleson hitters, a d20 is rolled along with two d6 when determining the batter versus pitcher result. The d20 replaces the odd colored third d6 which normally determines from which card to read the outcome.

Dean-Tolleson hitters are given a numeric designation that corresponds to their degree of offensive ineptitude. These numbers range from 11-20, the higher the number, the worse the hitter is.

So, if a hitter has a [14] Dean-Tolleson designation, a d20 1-14 results in that hitter having his outcome chosen from his PHC #1 card. d20 15-20 would use result from pitcher card in this case.

1982 Philadelphia Phillies example:

[20] designation is for hitters who have zero or very close to zero offensive value, as in the case of Ed Farmer, who hit .000 and failed to reach base.

[11] designation is for hitters slightly below the Dean-Tolleson Line such as Dick Ruthven, who hit .109

[15] for Larry Christenson, who hit .075

[17] for Willie Montanez, who hit .063

[16] for Len Matuszek, who hit .077

[20] for Del Unser, who hit .000, but has walk PDR of 187-000 vs. RHP.

For Dean-Tolleson hitters such as 1982 Larry Christenson, who had 3 ROE and one HR (#1NR), when reading off pitcher card that includes d20 outcomes within his Dean-Tolleson area (11-15) as well as outside Dean-Tolleson (16-20), read from pitcher card for results that require X-Chart (ROE factor) or if HR is the result. This ROE factor also applies to Ruthven and Tug McGraw-[20].

See 1982 National League thread (Phillies section) for more info.


(12) Pitcher & hitter Balance Numbers

These two threads document balance numbers for every single player who appeared in an MLB game in 1982.

A player's Balance Number is their OPS (on base plus slugging) differential when facing LHP/RHP or pitching to LHB/RHB.


This documentation serves multiple purposes. It's a guideline for managers to regulate player usage.

Example: 1982 Expos had Tim Blackwell as the lone backup to Gary Carter, with Brad Gulden as Blackwell's backup if Carter is not available.

Blackwell's games played slash line was 18/10/8, Gulden 2/1/1.

I satisfy the game engineer by setting up realistic playing time while satisfying the game manager by putting inferior subs in positions they can best succeed. So, instead of using injury for Carter, 1982 Tim Blackwell will start games against National League RHP with Balance Numbers of 200 or higher. This decision was made after identifying the number of NL starting pitchers who fit that Balance Number profile. Blackwell is a switch hitter who functions as a LHB for 1982 Expos due to his batter splits. So he will start at catcher when facing these 1982 NL right-handed starters, with their Balance Numbers in parentheses:

Frank Pastore---(281)--29 starts--Expos played Reds 12 times
John Stuper-----(262)--21 starts--Expos played Cardinals 18 times
Charlie Puleo---(230)--24 starts--Expos played Mets 18 times
Eddie Solomon---(221)--10 starts--Expos played Pirates 18 times
Manny Sarmiento-(211)--17 starts--Expos played Pirates 18 times

Carter is designated as rest-of-game injury only. When he gets injury, he's only out for the remainder of that game. This is when Brad Gulden becomes the backup for Tim Blackwell, another aspect enabled by the Flex Roster concept.

It's all about a compromise between game engineer/regulator and game manager in order to maximize game satisfaction.


Balance Number info is a reference tool for matching stat profiles for subcarding.

See "1982 Hitter Balance Numbers" thread and "1982 National League" thread which are team guides for the American League and National League, respectively. The Balance Number info contains--in this order: Overall OPS/OPS vs. Left/OPS vs. Right/OPS differential (in parentheses).

Documentation of balance numbers also helps identify doctored cards.


(13) Multiple Dice Concept

Two ten side (d100) dice are used when reading off player cards when a certain player is designated for composite value (as opposed to the desire to utilize their left/right splits).

Composite values may be preferred due to sample size being too small and/or splits being too varied. It's like using the player's basic side values (or would-be basic side for noncarded players). It allows us to process a player's composite values while still using the super-advanced side of card. It works off the left/right percentage faced info on the cards and d100 result determines which side of card to refer to. This concept is also used when a switch-hitter faces a switch-pitcher (see Pat Venditte thread).

Three ten side dice (d1000) are used to process results for many Ultra-Advanced game features. It becomes a d1 million when needing to split differences, which is fairly common. (see Lau/Hriniak Replay--Reds relief pitcher selection). The three d10 are re-rolled to settle the fractional differences.


(14) PDR (Preliminary Dice Roll)

Used more widely in the Strat-O-Matic football game, the PDR concept allows us to store a player's hitting values apart from the subcard they use. The Preliminary Dice Roll is considered a threat to playability, so it's usage is kept to a minimum.

It's used exclusively for very small sample hitters who had outlier hitting values such as batting average, HBP, walks, and homeruns. Players such as 1966 Charlie Lau (Orioles), 1971 Frank Fernandez (Cubs), and 1973 Pat Bourque (Athletics) will use the PDR. See threads under their names for examples and directions for processing their values for game play. Also see 1982 Tim Tolman thread.


We spice up the bunt play with added realism. On SPEED and DEFENSE outcomes from the bunt charts, we incorporate error chance for the player who is chosen by d6 to field a bunt.

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